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Introduction

In this step-by-step tutorial we will be creating a simple Nintendo Virtual Boy game with VUEngine Studio.

The game we will implement is Pong, which should cover all the basic needs for a game, from stages, states and game logic to sprites and collisions.

P.S.: The finished code that we will produce in the course of this tutorial can be found here.

So… let’s get started, shall we. At first, we want to set up a blank new project .

Enums Project Setup
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