RumbleEffectSpec Struct Reference
#include <RumbleManager.h>
# Public Attributes | |
| uint8 | effect |
| Effect number. | |
| uint8 | frequency |
| Frequency. | |
| uint8 | sustainPositive |
| Positive Sustain. | |
| uint8 | sustainNegative |
| Negative Sustain. | |
| uint8 | overdrive |
| Overdrive. | |
| uint8 | breaking |
| Break. | |
| bool | stop |
| Stop before starting. | |
# Detailed Description
A rumble effect spec
Definition at line 70 of file RumbleManager.h.
# Member Data Documentation
# breaking
| uint8 RumbleEffectSpec::breaking |
Break.
Definition at line 88 of file RumbleManager.h.
# effect
| uint8 RumbleEffectSpec::effect |
Effect number.
Definition at line 73 of file RumbleManager.h.
# frequency
| uint8 RumbleEffectSpec::frequency |
Frequency.
Definition at line 76 of file RumbleManager.h.
# overdrive
| uint8 RumbleEffectSpec::overdrive |
Overdrive.
Definition at line 85 of file RumbleManager.h.
# stop
| bool RumbleEffectSpec::stop |
Stop before starting.
Definition at line 91 of file RumbleManager.h.
# sustainNegative
| uint8 RumbleEffectSpec::sustainNegative |
Negative Sustain.
Definition at line 82 of file RumbleManager.h.
# sustainPositive
| uint8 RumbleEffectSpec::sustainPositive |
Positive Sustain.
Definition at line 79 of file RumbleManager.h.
The documentation for this struct was generated from the following file:
- VUEngine-Core/source/Hardware/RumbleManager.h