BodySpec Struct Reference
#include <Body.h>
# Public Attributes | |
| ComponentSpec | componentSpec |
| Component spec. | |
| bool | createBody |
| Flag to create or not a body. | |
| fixed_t | mass |
| Mass. | |
| fixed_t | frictionCoefficient |
| Friction coefficient. | |
| fixed_t | bounciness |
| Bounciness. | |
| Vector3D | maximumVelocity |
| Maximum velocity. | |
| fixed_t | maximumSpeed |
| Maximum speed. | |
| uint16 | axisSubjectToGravity |
| Axises on which the body is subject to gravity. | |
| uint16 | axisForSynchronizationWithBody |
| Axises around which to rotate the owner when syncronizing with body. | |
# Detailed Description
# Member Data Documentation
# axisForSynchronizationWithBody
| uint16 BodySpec::axisForSynchronizationWithBody |
# axisSubjectToGravity
| uint16 BodySpec::axisSubjectToGravity |
# bounciness
# componentSpec
| ComponentSpec BodySpec::componentSpec |
# createBody
# frictionCoefficient
# mass
# maximumSpeed
# maximumVelocity
The documentation for this struct was generated from the following file:
- VUEngine-Core/source/Component/Body/Body.h